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May 2 Patch Notes: QoL & Balance Tweaks

Patch Notes — 2nd May

Quality of life fixes & balance tweaks

What's changed

Hospital & Jail

  • Fixed the lingering timer bug where paying for bail or hospital discharge would still trigger a "released" notification 5-10 seconds later, sometimes interrupting whatever you were doing. The release is now instant — no ghost timers.

Stocks

  • Sell fee reduced from 3% to 1.85%. More upside on every exit.

Careers

  • The shift cooldown is now driven by the career you most recently worked, not whichever career tile you happen to look at.
  • Previously, doing a 5-minute shift would lock every higher-tier career behind their full 10 or 15-minute timer — even if you'd never touched them. That's been corrected. Work a 5-minute shift, wait 5 minutes, all careers are available again. Work a 15-minute shift and the full 15 applies across the board.
  • Cooldown display on every tile now reflects the real wait.

Street Intel

  • The Operation Dossier now records your last 50 operations (up from 20).
  • Each entry now logs any equipment or consumable that dropped during that op, colour-coded by rarity. Quietly satisfying to scroll through.

Thanks for the bug reports — keep them coming.

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