May 2 Patch Notes: QoL & Balance Tweaks
Patch Notes — 2nd May
Quality of life fixes & balance tweaks
What's changed
Hospital & Jail
- Fixed the lingering timer bug where paying for bail or hospital discharge would still trigger a "released" notification 5-10 seconds later, sometimes interrupting whatever you were doing. The release is now instant — no ghost timers.
Stocks
- Sell fee reduced from 3% to 1.85%. More upside on every exit.
Careers
- The shift cooldown is now driven by the career you most recently worked, not whichever career tile you happen to look at.
- Previously, doing a 5-minute shift would lock every higher-tier career behind their full 10 or 15-minute timer — even if you'd never touched them. That's been corrected. Work a 5-minute shift, wait 5 minutes, all careers are available again. Work a 15-minute shift and the full 15 applies across the board.
- Cooldown display on every tile now reflects the real wait.
Street Intel
- The Operation Dossier now records your last 50 operations (up from 20).
- Each entry now logs any equipment or consumable that dropped during that op, colour-coded by rarity. Quietly satisfying to scroll through.
Thanks for the bug reports — keep them coming.