Phase One - Official Release Date & Downtime
Hello all!
After a long awaited period of time - we can finally confirm a launch time for V2 Phase One.
This part is KEY.
Downtime will start on Tuesday 11th August @ 2PM and will be until Tuesday 11th August @ 9PM.
We totally respect & understand that this is a long time for down time - it's something we don't take lightly, but to ensure we can migrate everything across safely ensuring your account is not hindered in any way shape or form, it is very necessary.
What to expect?
Likely those of you in the recent dev stream and/or testing will already know. But we'll be posting full patch notes before end of day tomorrow so you have as much information that we can possibly provide.
What is Phase One?
Phase one is designed to rebuild systems that lack long term progression, direction, polish but most of all build a better gaming experience. It has been a long-standing issue of lack of progression as you advance through The Fifth Family and this update really does dig in and resolve this - we hope you see that. It's also been designed in such a way we can begin to vision & plan additional content within each of these systems and that's just as important, making sure we can bring consistent updates always.
What about your progress?
This will be answered in the upcoming patch notes. But one thing we must reiterate is, we have done absolutely everything to keep as much of every ones progression in-tact and for most systems that is very much remained. Some systems however, you will receive a full reimbursement for; so you can instantly reinvest it into it's newly replacing system. This doesn't also mean in P2 development we'll be looking to rip something up and reimburse again, phase one is very much the update where we're doing that to prevent us having to do it again. For example, one of the confirmed full reimbursement systems is Mansion. This has been completely rebuilt from the ground up but you'll get to use your reimbursement funds to get straight back into it.
What about the testers who got the advantage to test and progress?
We have also confirmed with the testers that progress will be revoked from V2 testing other than XP & Cash rewards so they start with the same migration as you guys. We're then averaging out the overall cash gains across the testing pool and handing that average out to you guys. We'll land that when you login when downtime has finished with a mail to confirm the value. We'll be adding additional goodies on top of this - XP potions included.
If I could mark one change that will probably open your eyes to how much progression P1 provides & how rewardful we're..
Achievements. 844 rows of achievements containing beyond $9B Cash & 96,000 Mafia Gold and we'll be migrating as much V1 data as we possibly can so you'll have a pretty hefty balance to claim on P1 launch.
Battlepass
Will be delayed and not launch at Tuesday 00:00 will likely be implemented for launch instead.
I want to thank you all for being here so far; many sleepless nights have gone into P1 especially from Chary to get this update designed as quickly as possible and it's great to finally have a soon release ready product for you - The Fifth Family and the team are doing everything we can to take the game up a level and that will be maintained in every update.
Remember, no matter with as much testing that goes on; you may find something that someone else didn't quite catch especially as you get deeper into systems that quite can't be tested over days - we have a dedicated discord & in-game support you can submit any issues to us and we'll be here all hours from release to ensure anything is patched up swiftly.
Happy gaming!
Rułer