Street Intels & Medical/Dispensary Items
Scouting no longer show you everything. It previously would show you the success % for all 3-4 approaches. Now a scout reveals one approach at random and can be increased through Recon Accuracy perks. Recon Accuracy barely did anything before and was broken by design - this is no longer the case.
Recon Accuracy perks have been increased (if you already have them, you'll see the increase automatically):
- Bloodlines: Increased from 20% to 30%.
- Mansion Estate Surveillance Wall: Was 1% per level, now 3% per level up to 30%.
- Careers: Was 1%. Now 3%.
Approaches you didn't reveal stay hidden and say so plainly.
Medical Items/Dispensary
Healing now scales with you. Previously, medical items would increase via a flat fixed number. Which meant they got weaker and weaker on use as you advanced through the game. Now they heal a percentage instead:
- Street Doc Kit: 25% of your Vitality
- Basic First Aid Kit: 50%
- Combat Medkit: 75%
We have also introduced a new medical item that you can use on other players or family members - your choice.
- Support IV: Feeds them 10% of their Vitality every 2 minutes for 10 minutes.
The dispensary now clearly show the description of each item before purchase also - that was hidden previously. The dispensary has been adjusted also both on price increase & on additional placements in several districts (49 up from 30). The price increase is based on hospital heal costs & on the improvement of flat to percentage.
~Rułer