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Complete Treasury Upgrade Costs

7 posts · 56 views · started 22 Aug 2026
Nyssara OP Level 64 · (edited)
Family Buffs — Cap Breakers & Combat

Upgrade lanes are purchased from the Family Treasury.

Every Lane Maxed: 30
Total Treasury Cost: $234,229,000,000

CAP BREAKERS (5)

Cap Breakers increase the maximum limits of key combat mechanics. Each Cap Breaker contains 10 levels, with each level adding +0.1% to its respective combat cap for a maximum increase of +1%.

1. Shield Doctrine

Effect: +1% Block Cap Increase on Combat Cap
Buff: Block Cap Increase
Maximum Bonus: +1% at Level 10
Per Level: +0.1%
Levels: 10
Max-Out Cost: $10,045,000,000
Applies To: Combat Cap
Lane: Block Cap Increase · Add Cap

Level Cost This Level Running Total
1 $53,000,000 +0.1% +0.1%
2 $90,000,000 +0.1% +0.2%
3 $188,000,000 +0.1% +0.3%
4 $375,000,000 +0.1% +0.4%
5 $675,000,000 +0.1% +0.5%
6 $938,000,000 +0.1% +0.6%
7 $1,238,000,000 +0.1% +0.7%
8 $1,575,000,000 +0.1% +0.8%
9 $2,063,000,000 +0.1% +0.9%
10 $2,850,000,000 +0.1% +1%

2. Escape Routes

Effect: +1% Dodge Cap Increase on Combat Cap
Buff: Dodge Cap Increase
Maximum Bonus: +1% at Level 10
Per Level: +0.1%
Levels: 10
Max-Out Cost: $10,045,000,000
Applies To: Combat Cap
Lane: Dodge Cap Increase · Add Cap

Level Cost This Level Running Total
1 $53,000,000 +0.1% +0.1%
2 $90,000,000 +0.1% +0.2%
3 $188,000,000 +0.1% +0.3%
4 $375,000,000 +0.1% +0.4%
5 $675,000,000 +0.1% +0.5%
6 $938,000,000 +0.1% +0.6%
7 $1,238,000,000 +0.1% +0.7%
8 $1,575,000,000 +0.1% +0.8%
9 $2,063,000,000 +0.1% +0.9%
10 $2,850,000,000 +0.1% +1%

3. Kill Shot Protocol

Effect: +1% Critical Cap Increase on Combat Cap
Buff: Critical Cap Increase
Maximum Bonus: +1% at Level 10
Per Level: +0.1%
Levels: 10
Max-Out Cost: $10,045,000,000
Applies To: Combat Cap
Lane: Critical Cap Increase · Add Cap

Level Cost This Level Running Total
1 $53,000,000 +0.1% +0.1%
2 $90,000,000 +0.1% +0.2%
3 $188,000,000 +0.1% +0.3%
4 $375,000,000 +0.1% +0.4%
5 $675,000,000 +0.1% +0.5%
6 $938,000,000 +0.1% +0.6%
7 $1,238,000,000 +0.1% +0.7%
8 $1,575,000,000 +0.1% +0.8%
9 $2,063,000,000 +0.1% +0.9%
10 $2,850,000,000 +0.1% +1%

4. Ambush Planning

Effect: +1% First Strike Cap Increase on Combat Cap
Buff: First Strike Cap Increase
Maximum Bonus: +1% at Level 10
Per Level: +0.1%
Levels: 10
Max-Out Cost: $10,045,000,000
Applies To: Combat Cap
Lane: First Strike Cap Increase · Add Cap

Level Cost This Level Running Total
1 $53,000,000 +0.1% +0.1%
2 $90,000,000 +0.1% +0.2%
3 $188,000,000 +0.1% +0.3%
4 $375,000,000 +0.1% +0.4%
5 $675,000,000 +0.1% +0.5%
6 $938,000,000 +0.1% +0.6%
7 $1,238,000,000 +0.1% +0.7%
8 $1,575,000,000 +0.1% +0.8%
9 $2,063,000,000 +0.1% +0.9%
10 $2,850,000,000 +0.1% +1%

5. Armor Piercing Supply

Effect: +1% Def Pen Cap Increase on Combat Cap
Buff: Def Pen Cap Increase
Maximum Bonus: +1% at Level 10
Per Level: +0.1%
Levels: 10
Max-Out Cost: $10,045,000,000
Applies To: Combat Cap
Lane: Def Pen Cap Increase · Add Cap

Level Cost This Level Running Total
1 $53,000,000 +0.1% +0.1%
2 $90,000,000 +0.1% +0.2%
3 $188,000,000 +0.1% +0.3%
4 $375,000,000 +0.1% +0.4%
5 $675,000,000 +0.1% +0.5%
6 $938,000,000 +0.1% +0.6%
7 $1,238,000,000 +0.1% +0.7%
8 $1,575,000,000 +0.1% +0.8%
9 $2,063,000,000 +0.1% +0.9%
10 $2,850,000,000 +0.1% +1%
Nyssara Level 64 · (edited)
COMBAT (6)

The Combat category improves the family's primary battle stats and Vitality. It includes upgrades for Strength, Defence, Agility, Dexterity, Max Vitality Percentage, and Flat Max Vitality.

1. War Council

Effect: +10% Strength on Combat
Buff: Strength
Maximum Bonus: +10% at Level 10
Per Level: +1%
Levels: 10
Max-Out Cost: $6,695,000,000
Applies To: Combat
Lane: Strength · Add Percent

Level Cost This Level Running Total
1 $35,000,000 +1% +1%
2 $60,000,000 +1% +2%
3 $125,000,000 +1% +3%
4 $250,000,000 +1% +4%
5 $450,000,000 +1% +5%
6 $625,000,000 +1% +6%
7 $825,000,000 +1% +7%
8 $1,050,000,000 +1% +8%
9 $1,375,000,000 +1% +9%
10 $1,900,000,000 +1% +10%

2. Fortified HQ

Effect: +10% Defence on Combat
Buff: Defence
Maximum Bonus: +10% at Level 10
Per Level: +1%
Levels: 10
Max-Out Cost: $6,695,000,000
Applies To: Combat
Lane: Defence · Add Percent

Level Cost This Level Running Total
1 $35,000,000 +1% +1%
2 $60,000,000 +1% +2%
3 $125,000,000 +1% +3%
4 $250,000,000 +1% +4%
5 $450,000,000 +1% +5%
6 $625,000,000 +1% +6%
7 $825,000,000 +1% +7%
8 $1,050,000,000 +1% +8%
9 $1,375,000,000 +1% +9%
10 $1,900,000,000 +1% +10%

3. Quickfoot Cartel

Effect: +10% Agility on Combat
Buff: Agility
Maximum Bonus: +10% at Level 10
Per Level: +1%
Levels: 10
Max-Out Cost: $6,695,000,000
Applies To: Combat
Lane: Agility · Add Percent

Level Cost This Level Running Total
1 $35,000,000 +1% +1%
2 $60,000,000 +1% +2%
3 $125,000,000 +1% +3%
4 $250,000,000 +1% +4%
5 $450,000,000 +1% +5%
6 $625,000,000 +1% +6%
7 $825,000,000 +1% +7%
8 $1,050,000,000 +1% +8%
9 $1,375,000,000 +1% +9%
10 $1,900,000,000 +1% +10%

4. Steady Hand

Effect: +10% Dexterity on Combat
Buff: Dexterity
Maximum Bonus: +10% at Level 10
Per Level: +1%
Levels: 10
Max-Out Cost: $6,695,000,000
Applies To: Combat
Lane: Dexterity · Add Percent

Level Cost This Level Running Total
1 $35,000,000 +1% +1%
2 $60,000,000 +1% +2%
3 $125,000,000 +1% +3%
4 $250,000,000 +1% +4%
5 $450,000,000 +1% +5%
6 $625,000,000 +1% +6%
7 $825,000,000 +1% +7%
8 $1,050,000,000 +1% +8%
9 $1,375,000,000 +1% +9%
10 $1,900,000,000 +1% +10%

5. Vitality Reserves

Effect: +5% Max Vitality Pct on Combat / Vitality
Buff: Max Vitality Pct
Maximum Bonus: +5% at Level 10
Per Level: +0.5%
Levels: 10
Max-Out Cost: $5,692,000,000
Applies To: Combat / Vitality
Lane: Max Vitality Pct · Add Percent

Level Cost This Level Running Total
1 $30,000,000 +0.5% +0.5%
2 $51,000,000 +0.5% +1%
3 $106,000,000 +0.5% +1.5%
4 $213,000,000 +0.5% +2%
5 $383,000,000 +0.5% +2.5%
6 $531,000,000 +0.5% +3%
7 $701,000,000 +0.5% +3.5%
8 $893,000,000 +0.5% +4%
9 $1,169,000,000 +0.5% +4.5%
10 $1,615,000,000 +0.5% +5%

6. Family Backbone

Effect: +50 Flat Max Vitality on Combat / Vitality
Buff: Max Vitality Flat
Maximum Bonus: +50 Flat at Level 10
Per Level: +5 Flat
Levels: 10
Max-Out Cost: $6,028,000,000
Applies To: Combat / Vitality
Lane: Max Vitality Flat · Add Flat

Level Cost This Level Running Total
1 $32,000,000 +5 Flat +5 Flat
2 $54,000,000 +5 Flat +10 Flat
3 $113,000,000 +5 Flat +15 Flat
4 $225,000,000 +5 Flat +20 Flat
5 $405,000,000 +5 Flat +25 Flat
6 $563,000,000 +5 Flat +30 Flat
7 $743,000,000 +5 Flat +35 Flat
8 $945,000,000 +5 Flat +40 Flat
9 $1,238,000,000 +5 Flat +45 Flat
10 $1,710,000,000 +5 Flat +50 Flat

Cap Breakers + Combat Total

Cap Breakers: $50,225,000,000
Combat: $38,500,000,000

Combined Max-Out Cost: $88,725,000,000
Nyssara Level 64 ·
Family Buffs — Family Growth & Income

Upgrade lanes are purchased from the Family Treasury.

FAMILY GROWTH (3)

Family Growth upgrades focus on expanding the family's overall capacity, increasing Family Favor gains, and reducing the cost of future Family Upgrade purchases.

1. Expand Ranks

Effect: +40 Family Member Slots on Family Capacity
Buff: Family Member Slots
Maximum Bonus: +40 Slots at Level 20
Per Level: +2 Slots
Levels: 20
Max-Out Cost: $19,600,000,000
Applies To: Family Capacity
Lane: Family Member Slots · Add Flat

Level Cost This Level Running Total
1 $105,000,000 +2 Slots +2 Slots
2 $125,000,000 +2 Slots +4 Slots
3 $150,000,000 +2 Slots +6 Slots
4 $180,000,000 +2 Slots +8 Slots
5 $220,000,000 +2 Slots +10 Slots
6 $260,000,000 +2 Slots +12 Slots
7 $315,000,000 +2 Slots +14 Slots
8 $375,000,000 +2 Slots +16 Slots
9 $450,000,000 +2 Slots +18 Slots
10 $540,000,000 +2 Slots +20 Slots
11 $650,000,000 +2 Slots +22 Slots
12 $881,000,000 +2 Slots +24 Slots
13 $1,111,000,000 +2 Slots +26 Slots
14 $1,342,000,000 +2 Slots +28 Slots
15 $1,573,000,000 +2 Slots +30 Slots
16 $1,803,000,000 +2 Slots +32 Slots
17 $2,034,000,000 +2 Slots +34 Slots
18 $2,265,000,000 +2 Slots +36 Slots
19 $2,495,000,000 +2 Slots +38 Slots
20 $2,726,000,000 +2 Slots +40 Slots

2. Commission Office

Effect: +2.5% Family Favor Gain on Family Favor / FRS
Buff: Family Favor Gain
Maximum Bonus: +2.5% at Level 10
Per Level: +0.25%
Levels: 10
Max-Out Cost: $9,040,000,000
Applies To: Family Favor / FRS
Lane: Family Favor Gain · Add Percent

Level Cost This Level Running Total
1 $47,000,000 +0.25% +0.25%
2 $81,000,000 +0.25% +0.5%
3 $169,000,000 +0.25% +0.75%
4 $338,000,000 +0.25% +1%
5 $608,000,000 +0.25% +1.25%
6 $844,000,000 +0.25% +1.5%
7 $1,114,000,000 +0.25% +1.75%
8 $1,418,000,000 +0.25% +2%
9 $1,856,000,000 +0.25% +2.25%
10 $2,565,000,000 +0.25% +2.5%

3. Economies of Scale

Effect: -20% Family Upgrade Cost Reduction on Family Upgrade Purchases
Buff: Family Upgrade Cost Reduction
Maximum Bonus: -20% at Level 10
Per Level: -2%
Levels: 10
Max-Out Cost: $4,688,000,000
Applies To: Family Upgrade Purchases
Lane: Family Upgrade Cost Reduction · Reduce Percent

Level Cost This Level Running Total
1 $25,000,000 -2% -2%
2 $42,000,000 -2% -4%
3 $88,000,000 -2% -6%
4 $175,000,000 -2% -8%
5 $315,000,000 -2% -10%
6 $438,000,000 -2% -12%
7 $578,000,000 -2% -14%
8 $735,000,000 -2% -16%
9 $962,000,000 -2% -18%
10 $1,330,000,000 -2% -20%

INCOME (8)

Income upgrades strengthen the family's financial foundation. These lanes increase earnings from Crimes, Careers, Rackets, Real Estate, active and passive income sources, improve Family Vault interest, and reduce Black Market purchase costs.

1. Numbers Racket

Effect: +5% Crime Payout on Crimes
Buff: Crime Payout
Maximum Bonus: +5% at Level 10
Per Level: +0.5%
Levels: 10
Max-Out Cost: $6,695,000,000
Applies To: Crimes
Lane: Crime Payout · Add Percent

Level Cost This Level Running Total
1 $35,000,000 +0.5% +0.5%
2 $60,000,000 +0.5% +1%
3 $125,000,000 +0.5% +1.5%
4 $250,000,000 +0.5% +2%
5 $450,000,000 +0.5% +2.5%
6 $625,000,000 +0.5% +3%
7 $825,000,000 +0.5% +3.5%
8 $1,050,000,000 +0.5% +4%
9 $1,375,000,000 +0.5% +4.5%
10 $1,900,000,000 +0.5% +5%

2. Career Pay Tree

Effect: +5% Career Pay on Careers
Buff: Career Pay
Maximum Bonus: +5% at Level 10
Per Level: +0.5%
Levels: 10
Max-Out Cost: $6,028,000,000
Applies To: Careers
Lane: Career Pay · Add Percent

Level Cost This Level Running Total
1 $32,000,000 +0.5% +0.5%
2 $54,000,000 +0.5% +1%
3 $113,000,000 +0.5% +1.5%
4 $225,000,000 +0.5% +2%
5 $405,000,000 +0.5% +2.5%
6 $563,000,000 +0.5% +3%
7 $743,000,000 +0.5% +3.5%
8 $945,000,000 +0.5% +4%
9 $1,238,000,000 +0.5% +4.5%
10 $1,710,000,000 +0.5% +5%

3. Racket Income Tree

Effect: +5% Racket Income on Rackets
Buff: Racket Income
Maximum Bonus: +5% at Level 10
Per Level: +0.5%
Levels: 10
Max-Out Cost: $6,362,000,000
Applies To: Rackets
Lane: Racket Income · Add Percent

Level Cost This Level Running Total
1 $33,000,000 +0.5% +0.5%
2 $57,000,000 +0.5% +1%
3 $119,000,000 +0.5% +1.5%
4 $238,000,000 +0.5% +2%
5 $428,000,000 +0.5% +2.5%
6 $594,000,000 +0.5% +3%
7 $784,000,000 +0.5% +3.5%
8 $998,000,000 +0.5% +4%
9 $1,306,000,000 +0.5% +4.5%
10 $1,805,000,000 +0.5% +5%
Nyssara Level 64 ·
4. Property Income Tree

Effect: +5% Property Income on Real Estate
Buff: Property Income
Maximum Bonus: +5% at Level 10
Per Level: +0.5%
Levels: 10
Max-Out Cost: $6,362,000,000
Applies To: Real Estate
Lane: Property Income · Add Percent

Level Cost This Level Running Total
1 $33,000,000 +0.5% +0.5%
2 $57,000,000 +0.5% +1%
3 $119,000,000 +0.5% +1.5%
4 $238,000,000 +0.5% +2%
5 $428,000,000 +0.5% +2.5%
6 $594,000,000 +0.5% +3%
7 $784,000,000 +0.5% +3.5%
8 $998,000,000 +0.5% +4%
9 $1,306,000,000 +0.5% +4.5%
10 $1,805,000,000 +0.5% +5%

5. Racket Network

Effect: +5% Active Income on Crimes, Careers, Intels, Boxes, Heists, and Smuggling Actions
Buff: Active Income
Maximum Bonus: +5% at Level 10
Per Level: +0.5%
Levels: 10
Max-Out Cost: $7,367,000,000
Applies To: Crimes, Careers, Intels, Boxes, Heists, Smuggling Actions
Lane: Active Income · Add Percent

Level Cost This Level Running Total
1 $39,000,000 +0.5% +0.5%
2 $66,000,000 +0.5% +1%
3 $138,000,000 +0.5% +1.5%
4 $275,000,000 +0.5% +2%
5 $495,000,000 +0.5% +2.5%
6 $688,000,000 +0.5% +3%
7 $908,000,000 +0.5% +3.5%
8 $1,155,000,000 +0.5% +4%
9 $1,513,000,000 +0.5% +4.5%
10 $2,090,000,000 +0.5% +5%

6. Territory Holdings

Effect: +5% Passive Income on Rackets, Real Estate, and Passive Cash Rewards
Buff: Passive Income
Maximum Bonus: +5% at Level 10
Per Level: +0.5%
Levels: 10
Max-Out Cost: $7,367,000,000
Applies To: Rackets, Real Estate, Passive Cash Rewards
Lane: Passive Income · Add Percent

Level Cost This Level Running Total
1 $39,000,000 +0.5% +0.5%
2 $66,000,000 +0.5% +1%
3 $138,000,000 +0.5% +1.5%
4 $275,000,000 +0.5% +2%
5 $495,000,000 +0.5% +2.5%
6 $688,000,000 +0.5% +3%
7 $908,000,000 +0.5% +3.5%
8 $1,155,000,000 +0.5% +4%
9 $1,513,000,000 +0.5% +4.5%
10 $2,090,000,000 +0.5% +5%

7. Family Treasury

Effect: +2% Family Interest on Family Vault Weekly Interest
Buff: Family Interest
Maximum Bonus: +2% at Level 10
Per Level: +0.2%
Levels: 10
Max-Out Cost: $7,701,000,000
Applies To: Family Vault Weekly Interest
Lane: Family Interest · Add Percentage Points

Level Cost This Level Running Total
1 $40,000,000 +0.2% +0.2%
2 $69,000,000 +0.2% +0.4%
3 $144,000,000 +0.2% +0.6%
4 $288,000,000 +0.2% +0.8%
5 $518,000,000 +0.2% +1%
6 $719,000,000 +0.2% +1.2%
7 $949,000,000 +0.2% +1.4%
8 $1,208,000,000 +0.2% +1.6%
9 $1,581,000,000 +0.2% +1.8%
10 $2,185,000,000 +0.2% +2%

8. Supplier Network

Effect: -5% Black Market Discount on Black Market Purchases
Buff: Black Market Discount
Maximum Bonus: -5% at Level 10
Per Level: -0.5%
Levels: 10
Max-Out Cost: $8,370,000,000
Applies To: Black Market Purchases
Lane: Black Market Discount · Reduce Percent

Level Cost This Level Running Total
1 $44,000,000 -0.5% -0.5%
2 $75,000,000 -0.5% -1%
3 $156,000,000 -0.5% -1.5%
4 $313,000,000 -0.5% -2%
5 $563,000,000 -0.5% -2.5%
6 $781,000,000 -0.5% -3%
7 $1,031,000,000 -0.5% -3.5%
8 $1,313,000,000 -0.5% -4%
9 $1,719,000,000 -0.5% -4.5%
10 $2,375,000,000 -0.5% -5%

Family Growth + Income Total

Family Growth: $33,328,000,000
Income: $56,252,000,000

Combined Max-Out Cost: $89,580,000,000

Family Buffs — Operations, Security & Training

Upgrade lanes are purchased from the Family Treasury.

OPERATIONS (4)

Operations upgrades improve the family's effectiveness in criminal activities while reducing the consequences that come with them. These lanes increase Crime Success and Heist Success, while reducing Heat and Jail Time.

1. Streetwise

Effect: +10% Crime Success on Crimes
Buff: Crime Success
Maximum Bonus: +10% at Level 10
Per Level: +1%
Levels: 10
Max-Out Cost: $7,701,000,000
Applies To: Crimes
Lane: Crime Success · Add Percent

Level Cost This Level Running Total
1 $40,000,000 +1% +1%
2 $69,000,000 +1% +2%
3 $144,000,000 +1% +3%
4 $288,000,000 +1% +4%
5 $518,000,000 +1% +5%
6 $719,000,000 +1% +6%
7 $949,000,000 +1% +7%
8 $1,208,000,000 +1% +8%
9 $1,581,000,000 +1% +9%
10 $2,185,000,000 +1% +10%
Nyssara Level 64 ·
2. Dirty Cops

Effect: -10% Heat Reduction on Heat-Generating Activities
Buff: Heat Reduction
Maximum Bonus: -10% at Level 5
Per Level: -2%
Levels: 5
Max-Out Cost: $1,013,000,000
Applies To: Heat-Generating Activities
Lane: Heat Reduction · Reduce Percent

Level Cost This Level Running Total
1 $39,000,000 -2% -2%
2 $66,000,000 -2% -4%
3 $138,000,000 -2% -6%
4 $275,000,000 -2% -8%
5 $495,000,000 -2% -10%
3. Inside Job

Effect: +5% Heist Success on Heists
Buff: Heist Success
Maximum Bonus: +5% at Level 10
Per Level: +0.5%
Levels: 10
Max-Out Cost: $8,370,000,000
Applies To: Heists
Lane: Heist Success · Add Percentage Points

Level Cost This Level Running Total
1 $44,000,000 +0.5% +0.5%
2 $75,000,000 +0.5% +1%
3 $156,000,000 +0.5% +1.5%
4 $313,000,000 +0.5% +2%
5 $563,000,000 +0.5% +2.5%
6 $781,000,000 +0.5% +3%
7 $1,031,000,000 +0.5% +3.5%
8 $1,313,000,000 +0.5% +4%
9 $1,719,000,000 +0.5% +4.5%
10 $2,375,000,000 +0.5% +5%

4. Legal Retainer

Effect: -10% Jail Time Reduction on Jail Sentences
Buff: Jail Time Reduction
Maximum Bonus: -10% at Level 10
Per Level: -1%
Levels: 10
Max-Out Cost: $7,701,000,000
Applies To: Jail Sentences
Lane: Jail Time Reduction · Reduce Percent

Level Cost This Level Running Total
1 $40,000,000 -1% -1%
2 $69,000,000 -1% -2%
3 $144,000,000 -1% -3%
4 $288,000,000 -1% -4%
5 $518,000,000 -1% -5%
6 $719,000,000 -1% -6%
7 $949,000,000 -1% -7%
8 $1,208,000,000 -1% -8%
9 $1,581,000,000 -1% -9%
10 $2,185,000,000 -1% -10%
Nyssara Level 64 ·
SECURITY (1)

Security focuses on protecting the family's assets from theft. The Safehouse Network provides additional protection for Steal Protection and AFK Holdings, helping safeguard family wealth while members are away.

1. Safehouse Network

Effect: +15% Steal Protection on Steal Protection / AFK Holdings
Buff: Steal Protection
Maximum Bonus: +15% at Level 10
Per Level: +1.5%
Levels: 10
Max-Out Cost: $7,701,000,000
Applies To: Steal Protection / AFK Holdings
Lane: Steal Protection · Add Percentage Points

Level Cost This Level Running Total
1 $40,000,000 +1.5% +1.5%
2 $69,000,000 +1.5% +3%
3 $144,000,000 +1.5% +4.5%
4 $288,000,000 +1.5% +6%
5 $518,000,000 +1.5% +7.5%
6 $719,000,000 +1.5% +9%
7 $949,000,000 +1.5% +10.5%
8 $1,208,000,000 +1.5% +12%
9 $1,581,000,000 +1.5% +13.5%
10 $2,185,000,000 +1.5% +15%

TRAINING (3)

Training upgrades improve long-term character progression and recovery. These lanes increase Gym Speed, provide an XP Bonus, and improve Nerve Regeneration.

1. Iron Regime

Effect: +10% Gym Speed on Gym
Buff: Gym Speed
Maximum Bonus: +10% at Level 10
Per Level: +1%
Levels: 10
Max-Out Cost: $7,367,000,000
Applies To: Gym
Lane: Gym Speed · Add Speed

Level Cost This Level Running Total
1 $39,000,000 +1% +1%
2 $66,000,000 +1% +2%
3 $138,000,000 +1% +3%
4 $275,000,000 +1% +4%
5 $495,000,000 +1% +5%
6 $688,000,000 +1% +6%
7 $908,000,000 +1% +7%
8 $1,155,000,000 +1% +8%
9 $1,513,000,000 +1% +9%
10 $2,090,000,000 +1% +10%
2. Mentorship

Effect: +10% XP Bonus on All XP-Granting Activities Except Battle Pass XP
Buff: XP Bonus
Maximum Bonus: +10% at Level 10
Per Level: +1%
Levels: 10
Max-Out Cost: $7,701,000,000
Applies To: All XP-Granting Activities Except Battle Pass XP
Lane: XP Bonus · Add Percent

Level Cost This Level Running Total
1 $40,000,000 +1% +1%
2 $69,000,000 +1% +2%
3 $144,000,000 +1% +3%
4 $288,000,000 +1% +4%
5 $518,000,000 +1% +5%
6 $719,000,000 +1% +6%
7 $949,000,000 +1% +7%
8 $1,208,000,000 +1% +8%
9 $1,581,000,000 +1% +9%
10 $2,185,000,000 +1% +10%
3. Familial Support

Effect: +10% Nerve Regen on Nerve Regeneration
Buff: Nerve Regen
Maximum Bonus: +10% at Level 10
Per Level: +1%
Levels: 10
Max-Out Cost: $8,370,000,000
Applies To: Nerve Regeneration
Lane: Nerve Regen · Add Percent

Level Cost This Level Running Total
1 $44,000,000 +1% +1%
2 $75,000,000 +1% +2%
3 $156,000,000 +1% +3%
4 $313,000,000 +1% +4%
5 $563,000,000 +1% +5%
6 $781,000,000 +1% +6%
7 $1,031,000,000 +1% +7%
8 $1,313,000,000 +1% +8%
9 $1,719,000,000 +1% +9%
10 $2,375,000,000 +1% +10%

Operations + Security + Training Total

Operations: $24,785,000,000
Security: $7,701,000,000
Training: $23,438,000,000

Combined Max-Out Cost: $55,924,000,000

GRAND TOTAL: $234,229,000,000

Fully maxing all 30 Family Buff lanes requires a total Family Treasury investment of $234.229 billion.
Ignivar Level 116 ·
Excellent Guide Nyssara, I did similar thing in the past but only on one branch

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